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I have a separate nk_label in its own window I use for a none scrolling title to my menu that is being very difficult to re-implement when switching from regular nuklear to nuklear_console. I would ha…
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I would love to use nuklear over imgui but nuklear is unfortunately lacking knob/dial widgets. I have no idea how I would implement one myself.
I came across this issue but its on the old, deprecat…
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Hi, İ imported Nuklear for Unity. There are currently 4 repos. The main loader is a library with an API to create another library to load in Unity. The other 2 package repos are for the interaction w…
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hi,
the git sources do not build on current Debian 12.
I managed to build it changing:
1) buildLinux.sh # changed path to use system libs and removed `-ldl`
g++ -msse4.2 -maes -g -Wall ../src/…
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Для любой, даже самой примитивной игры, нужен какой-то базовый интерфейс - кнопочки, выключатели и т.п. У SDL по умолчанию нет такой функциональности, и в текущей версии кнопки реализованы мной вручну…
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Nuklear is wonderful gui. What can makes it more wonderful? The possibility to use it as info billboard on top of a unit. Is there a way? For example
![6Ak1A](https://github.com/Immediate-Mode-UI/…
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# GUI Programming in Common Lisp, part 5/5: Nuklear - Lisp journey
Nuklear is a small immediate-mode GUI toolkit: Nuklear is a minimal-state, immediate-mode graphical user interface toolkit written i…
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https://github.com/Immediate-Mode-UI/Nuklear/blob/d2550448f3f457194728f1f5bf5a31cb1e0c486b/src/nuklear_group.c#L45-L56
Because this function now return boolean this code is senseless or not ?
I…
exchg updated
3 years ago
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Hi,
I tried building cdogs-sdl, but I'm running into a compilation error:
```
$ cmake .. -DUSE_SHARED_ENET=ON
...
$ make
...
[ 74%] Building C object src/cdogsed/CMakeFiles/cdogsedlib.dir/nk_…
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Do you plan to have one file to be included, like `nuklear.h`? It'd be really useful.