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Right now, the only way a player can figure out the controls / rules is by reading the documentation or experimenting. It would be nice to have a "instructions" / "controls" screen to teach new player…
vm70 updated
16 hours ago
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Player controls on the right side missing in default view, theatre and fullscreen are unaffected.
https://imgur.com/a/pqU6JIh
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**Is your feature request related to a problem? Please describe.**
Im looking for a way to use the pc to control my home assistant using voice controls STT and receive back responses TTS and jingle o…
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#### Disclaimer: I did not want to open 10 requests and bugs for essentially one thing when unified, namely: video stream options and quick settings.
#### Describe the feature you want
I…
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We've previously discussed a CesiumJS-like camera for Unreal Engine (https://github.com/CesiumGS/cesium-unreal/issues/11), and the new Dynamic Pawn addresses many of the big camera control issues with…
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**Have you read the [Tutorials](http://shaka-player-demo.appspot.com/docs/api/tutorial-welcome.html)?**
yes
**Have you read the [FAQ](https://bit.ly/ShakaFAQ) and checked for duplicate open issues…
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Already knew there are request of updating UI but
the on screen controls are shit like it has never been updated over years please update and add more icons and elements if we talk about more option …
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I'd like to be able to remotely rotate the screen. This would be useful for 2 player single controller MAME games that only enable the 2nd player's controls when in cocktail mode. The reason to rota…
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Need main features for player controls and movement system:
- [ ] Player controls
- [ ] Movement momentum
- [ ] Running
- [ ] Dynamic movement
- [ ] Animation
- [ ] Blocking elements
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I'd like the ability to pause/resume buffering on `video_player`, why?
We've got a situation where we have multiple videos loading offscreen and we'd like video_player to buffer only enough to keep…