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hi! so i've gotten the main nameplate colour to apply but the title isn't changing, whether i use inherit category name or set it per player. i would also love - if i got it working - an option to cha…
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how to use the world the player is in?
if I delete `world: "world" `- the function does not work
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https://godotsteam.com/
We should start with Steam Voice Chat.
Excellent fall back system, proximity is the end goal.
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Do we absolutely need video?
In my opinion it should be good enough to allow in promptu audio-only proximity chat, and then use jitsi for video conferencing locations. This would reduce bandwidth, …
kno10 updated
3 years ago
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Create a modal popup that appears when users long press on a chat message. It can be dismissed by tapping outside of the modal or by swiping down. Use the [figma](https://www.figma.com/design/2mvddKeA…
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**How will this feature improve the game?**
This idea was brought up during the 3rd Proposal Meeting which was hosted on February 20, 2021.
This involves the ability to be able to communicate thro…
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In the figma (linked in the pinned in the discord in #echologators) there should be a design for a 6 digit email authentication service. Please make that screen and its functionality but without actua…
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I saw DiscordSrv has this for minecraft. Currently the only thing out there is a mumble setup that's just dilapidated. Any chance you could build that info this mod.
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I was struggling with this requirement for a while and I can't figure out how to accomplish it.
Location Hyperty is responsible of taking the position and share it with any hyperty subscribed to the …
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A big issue my colleagues and I found as we were using Work Adventure is that we'd organically bump into each other in proximity chat (max. 4 at a time), idle and chat for a bit then decide to move to…