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When invoking the vocalization radial menus (Orders and Q&A), the center is often shifted to left, which makes navigation a bit tricky. In the Q&A menu, for example, a simple mouse down issues "Yes" i…
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### Discussed in https://github.com/tldraw/tldraw/discussions/3867
Originally posted by **SimHacker** June 4, 2024
I think tldraw would make the ultimate pie menu editor.
It could use a w…
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As title says, convert instances of tgui menus to radial menus where it can easily be done so (the items have sprites, do not use a convoluted method of picking the option, etc)
Remember to ensure th…
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### Is your feature request related to a problem? Please describe.
The radial context menus are generally really useful and helpful. However, there are some contexts where the current behaviour of ma…
Zyzyl updated
2 years ago
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#### System information
* Steam client version: Built Apr 4 2020, at 00:37:27
* Distribution: Debian GNU/Linux amd64 10.3 (stable)
* Opted into Steam client beta?: **No**
* Have you checked for …
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Anders Mildestveit [asks](https://www.facebook.com/groups/commandpost/permalink/2830966077159085/?__cft__[0]=AZX5TRH3yrEuynemXuOa6tc06LoyENNY93v8SMEdeDDX8nkwbDxs0wwNxwvcaqMl9w6PKKN6hNWV94osgOgsKcTTy08…
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**Describe the new feature:** While you can already map controller buttons to gameplay actions, you cannot navigate menus with one, nor with a keyboard.
I would suggest adding the ability to navigate…
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Comeplexity: 2
Involves: Frontend (JS)
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### Describe the feature request
I personally hate how Radial button works. I think there should be item selection TGUI.
Maybe Lucy's Chameleon code would be a good reference to make it.
### Ba…
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Most of the code examples, for almost all components have a
```
import './index.css';
```
clause, without any CSS tab in the code view.
Here are a few examples:
https://www.infragistics.com/…