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I select a database asset, such as the provided `TMPEffects/Resources/Databases/ShowAnimationDatabase.asset`. The inspector shows nothing, and an error message is posted to the console.
```
Target…
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### Description
> Inspired by #342 to show how Mirascope supports this functionality without the abstraction of a graph
It would be beneficial to show how to implement the same functionality as …
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## Build Information
Build: https://dev.azure.com/dnceng-public/cbb18261-c48f-4abb-8651-8cdcb5474649/_build/results?buildId=830089
Build error leg or test failing: System.Tests.EnvironmentTests.Curr…
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I downloded entire harmony lib using unity nuget manager asset, then Unify, yet I get this error on each recompile:
```
[Error] System.Reflection.TargetInvocationException: Exception has been thro…
wrymn updated
1 month ago
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The current D3D12LibraryReflection interfaces do not support exposing function attributes for node shaders. For example, if applications want to setup per-launch mode or per-node overrides they need t…
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### Description
Calling `ISymbolDocumentWriter.SetChecksum` on a `ISymbolDocumentWriter` returned from `ModuleBuilder.DefineDocument` results in a pdb with a document table containing a document with…
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Pipeline: runtime-coreclr libraries-jitstress
Job: net9.0-windows-Release-x86-jitstress2_tiered-Windows.10.Amd64.Open
Test: System.Tests.PosixSignalRegistrationTests.ExternalConsoleManipulation_Regi…
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### Describe the bug 💬
Shader error in 'UnityGLTF/PBRGraph': maximum ps_4_0 sampler register index (16) exceeded at /Projects/BeijingSchool/Library/PackageCache/org.khronos.unitygltf@2.14.1/Runtime/S…
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## Build Information
Build: https://dev.azure.com/dnceng-public/public/_build/results?buildId=800429
Build error leg or test failing: `System.Runtime.Serialization.Formatters.Tests.BinaryFormatterTe…
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Pipeline: runtime-coreclr libraries-pgo
Job: net9.0-windows-Release-x86-fullpgo-Windows.10.Amd64.Open
https://dev.azure.com/dnceng-public/public/_build/results?buildId=808988&view=ms.vss-test-web.…