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Currently, only Phong shader is supported. Therefore, implement options to use other shaders like [OpenPBR Surface Model](https://academysoftwarefoundation.github.io/OpenPBR/).
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Shaders are another big goal for Yoru Engine, as they supply flexible graphics manipulation through the use of shader languages. I'll be looking for ways to bridge the `SKRuntimeEffect` [(ref)](https:…
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**What Cottage Witch version are you using?**
Version: 1.16.10
**How much RAM you have allocated (recommended 6-8gb)**
16gb
**Clearly describe the issue**
I've been trying to use shaders for …
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### Is there an existing issue for this?
- [X] I have searched the existing issues
### What feature are you suggesting?
Simply a shader cache for Vulkan
### Why would this feature be useful?
This…
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followed all the steps in installing Better RD, imported a shader, activated it, but once I join worlds/realms, the shader isn't loading
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The Belt and Lantern/Torch turn a bright red color if using any shaders.
![Base Profile Screenshot 2024 06 03 - 17 47 52 26](https://github.com/bigmanmad/torchesntrinkets-1.20.1/assets/171627720/a0…
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as the title says how can i shade it?
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When using the main branch of Hyprshade, shaders fail to parse correctly.
### Steps to Reproduce
1. Check out the main branch of the Hyprland repository.
2. Attempt to run Hyprland with custom …
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(fs_0xf609401a) Compile error, line:0 column:0 | ([VUID-FragDepth-FragDepth-04216] Vulkan spec requires DepthReplacing execution mode to be declared when using BuiltIn FragDepth. ID (OpStore) is refe…
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Importing a mesh from CC to Blender with this addon is painless when it comes to the textures, except for the eyes. They are never accurate and often are either all black or all white.