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When you translate morphs to english (with copy english names) you can't import any lips motion because mmd tools is binded to japanese morphs names.(AND YOU CANT REVERT BACK!). This makes any kind of…
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The `quantile` expression is already supported in `LazyFrame` namespace and `select` context, but not supported in `group_by` context or `GroupBy` namespace:
```python
import polars as pl
lf = pl.La…
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### Checks
- [X] I have checked that this issue has not already been reported.
- [X] I have confirmed this bug exists on the [latest version](https://pypi.org/project/polars/) of Polars.
### Reprodu…
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Locking shape keys were introduced in Blender, it will be good to think about where to adhere to that, and do more tests.
- Duplicate/Split/Merge operators should still work if there are no bugs/glit…
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```
def test_io_mpldataset():
mpl_ds = act.io.mpl.read_sigma_mplv5(act.tests.EXAMPLE_SIGMA_MPLV5)
# Tests fields
assert 'channel_1' in mpl_ds.variables.keys()
assert 'temp_0' in…
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**🚀 Feature**
A crop or pad function that allows the user to crop/pad an image but specify where the center of the new image should be based on the input image. For example, let's say I have an organ…
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There are currently no shape keys available for mouth animation as in Makehuman. They are also missing for the eyes. The only way to do this is to use bones from the standard rig, but in this case the…
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When I try to do "Apply modifier for object with shape key with mesh" with mirror modifier, I got this error
"Error: Shape keys ended up with different number of vertices!
All shape keys needs to …
Ogyly updated
1 month ago
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I couldn't find any mention of [Shape Keys](https://docs.blender.org/manual/en/4.2/animation/shape_keys/index.html) (or Blend Shapes) in the docs so I propose the addition of support it in EZEngine. T…
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```
Implementation milestones:
1. Create shape keys in Blender, search for the python interface
2. Export shapes as separate chunks
3. Load shapes in a morph container as an entity tag
4. Implement re…