-
```
What steps will reproduce the problem?
1. Have any game running in fullscreen view
2. While the game is running, press Alt+F4 to close
3. Try to relaunch snes9x
What is the expected output? What …
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It seems that game genie cheat codes for super mario world on windows 7 home premium 64 bit only work with snes9x 1.52. They don't seem to work at all with snes9x 1.59.2 64 bit, or snes9x 1.62.3 64 bi…
-
```
What steps will reproduce the problem?
1. Have any game running in fullscreen view
2. While the game is running, press Alt+F4 to close
3. Try to relaunch snes9x
What is the expected output? What …
-
```
What steps will reproduce the problem?
1. Have any game running in fullscreen view
2. While the game is running, press Alt+F4 to close
3. Try to relaunch snes9x
What is the expected output? What …
-
I have confirmed that this does not work with snes9x, even with the correct lua scripts. snes9x seems to take the addresses supplied literally, as it doesn't support memory domains, like bizhawk or r…
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The emulator generates a short "high-pitched" noise in some moments of some games that are running.
To prove it, I'm adding 2 links to videos I recorded:
Game: Moto-X. Noise in the second countd…
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here are some interesting tests i tryed on both powerpak and snes9x sothat everybody can see,judge and try for their selfes by using nested v1.4 and change ram size and activate view memory and cpu us…
-
```
What steps will reproduce the problem?
1. Have any game running in fullscreen view
2. While the game is running, press Alt+F4 to close
3. Try to relaunch snes9x
What is the expected output? What …
-
```
What steps will reproduce the problem?
1. Have any game running in fullscreen view
2. While the game is running, press Alt+F4 to close
3. Try to relaunch snes9x
What is the expected output? What …
-
I've set some core specific values. for testing. Example using the snes9x core, i'm using setting the env_vars values to disable same layers from rendering.
`
emu.env_vars[b'snes9x_layer_1'] =…