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Players are always eager to find new ways to speed up their games, and they have requested the following two features as items that would improve the speed/flow of the strategy phase.
The first is …
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### 1. Project/dApp Name
Reign Alter World : Hunter
### 2. Description of your project
🎮 Reign Alter World [RAW] : Hunter, Next generation of Survival MMORPG where you can hunt, gather, grow,…
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@castower I used the solutions code and just wrapped it in the play.game(), then proceeded as instructed in the video. I'm getting results that say switching wins 100% of the time.
Could you pleas…
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@castower I believe I have completed the lab - what I think was supposed to be straightforward whooped me a bit. I'd like to make sure my answers are on track (if that is ok) so I can try and fix thin…
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I have just open sourced my iOS game which I have been working on for 4 years now.
It’s a 4X multiplayer strategy game similar to Mobile Strike. https://github.com/shankqr/4xMobileGame.git — Thank…
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```
Bid on early letters based on average or total score of 7-letter words starting
from that letter.
```
Original issue reported on code.google.com by `benwarfield@gmail.com` on 28 Nov 2009 at 6:4…
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Consider Strategy design pattern for game server (getting rid of all the `elif` statements sounds like a good idea).
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### Describe the bug
I have encountered first issues with new window hiding strategy options (https://github.com/leftwm/leftwm/pull/1274). So far, I have identified only 2 applications — games that…
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While at U of M for kick-off, after reading the manual:
* [x] analyze game to understand scoring opportunities
* [x] brainstorm and work through possible game strategies
* [x] guesstimate which strat…