-
**Steps to Reproduce**
Open a card deck
Drag an individual card to the Scene
No card shows (as a token) on the scene
**Enrivonment**
Foundry v11.315
Savage Worlds Adventure Edition v3.2.5
*…
-
I use the module with the RPG system Savage Worlds (SWADE) to request rolls.
This works fine for individual requests. I can request attributes, dice and skills:
![image](https://github.com/ironmo…
-
Funny things happen on playertoken => playersheet linking when using SWADE 0.16.1
Could it a result of both system and swade toolkit setting an active effect?.
https://imgur.com/PfNOan9
This …
-
I'm getting the warning below and not sure if this module needs an update or the item table needs that update.
```
foundry-esm.js:4621 Error: The ancestry ability type has been deprecated in favor…
-
Operations such as `get`, `filter`, and iterator-based access (e.g. `for a of collection` loops) appear to be uncertain about what exactly they're returning/accessing.
-
After having issues with the standard Pinnacle black circle icon for special abilities, I went in and changed all those black circles (U+25CF) to @sa. Upon rerunning the importer on the new statblock…
-
Hi,
I have only recently found the module and so far I am very impressed. Very streamlined and well-thought-out.
However, there is one thing that does not work as I had hoped.
I play **Savage W…
humsi updated
2 years ago
-
Title may be a little unclear: the issue is a little unclear. Included below is an actor to reproduce the steps minimally.
1. Create an npc type actor.
2. Import the json, or, alternatively, creat…
-
The settings for bright and dim radius in the module settings do not do anything in SWADE. They are set to 20/40 but the actual values being used are 4/4. I'm assuming that's because the values in sou…
-
### Description
When using the FL game system I would like to be to see and add Active Effects (from the core FVTT Active Effects feature) to actors and items similar to how this can be done in dnd5e…