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Hi,
I'm the developer of _Superfluous Returnz_, and I just came across your port for PS Vita. I have to say, it's both unexpected and pretty cool! I had no idea it was possible to run this kind of …
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Curious. Are there any plans to support Dinky at some point in the future?
Thanks to Ron Gilbert's [Delores](https://github.com/grumpygamer/DeloresDev) there's some documentation and example code.
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Running with python 3.6.2 in Arch Linux.
```
$ python -m ggdump ThimbleweedPark.ggpack1 "*.png"
Traceback (most recent call last):
File "/usr/lib/python3.6/runpy.py", line 193, in _run_module_…
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from Weird.ggpack1a
*.dinky - only one file. Seems to be an uncompiled script. It contains some global defines such as the character's talk colors and some macros.
*.dink - only one file. I assume t…
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### Describe the bug
On clicking Epic's HITMAN 3 I get ‘Cannot get game info’. Tried clearing cache and logging out & in.
I'm guessing it's not liking the colon in the DLC titles (‘HITMAN 3: Sev…
grgar updated
3 weeks ago
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### Checklist
- [X] I am reporting a bug in the Onion OS - Any issues with the closed source frontend ([MainUI](https://github.com/OnionUI/MainUI-issues)), or [RetroArch](https://github.com/libretro/…
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### Current Behavior (if any)
It ignores non-game items from weekly giveaways
### Desired Behavior
Claim non-game items from weekly giveaways
### Motivation / Use Case for Changing the Behavio…
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Wow this looks great!
Just wondering about language support. You have any plans to support other languages than English?
I'm planing to do LipSync for my game in Unity that has animations done in…
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### Bug description
When an inventory item is clicked (in the 9 Verbs interface) the cursor uses the texture of the item, but as soon as it leaves the button the texture gets hidden.
### Steps …
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I'm using openSUSE Leap 15.0 64bit
Most of my games don't have any sound output, when started from Lutris. When starting the games directly sound works normally. I also played around with the "Lutr…
Wopfi updated
4 months ago