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### Description
I tried to use `InferenceSlicer` to divide the frame in four equally sized tiles and it turned out to be hard to do.
```python
import numpy as np
import supervision as sv
fro…
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### Describe the bug
The portable generator doesn't have electrical controls, so you can only use a jumper cable to use it for power. It would make much more sense if it have electrical controls.
##…
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Seems like generator is not handling gracefully sphinx errors and CI kept failing for Maps SDK: https://dev.azure.com/azure-sdk/public/_build/results?buildId=3995802&view=logs&j=4259cd7e-6a4b-5ca5-581…
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## Description
Implement **Tiles** in World Generator Population ?
## Justification
Needed to have better world generator. Currently, we are not able to add Entities or Tiles during World Gen…
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The meta-buildpack package required for decorator packages is not being maintained, and pulls in a version of cf-cli which has an open CVE.
This should be deprecated (or supported) to avoid packa…
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`Foxhound` entity from Quark is another "Furnace Heater" mechanic.
Right now it working only with vanilla furnaces, but it would be awesome if it work with all of the furnaces you added compat with a…
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### Description
As it says on the tin, there are resources missing from creative mode, and some still existing that do nothing in A10 (energy cells?)
Creative mode should have all resources that e…
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### Is your feature request related to a problem? Please describe.
Thought about it, & brains automatically drown out quieter noises after a while. Stuff like generator hums, small waterfalls, & ri…
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https://github.com/cf-platform-eng/tile-generator/blob/2dee38b534ffa84222212bbc22a623316571e2af/tile_generator/templates/jobs/deploy-all.sh.erb#L3
Should we bump this to a more recent release of CF…
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Okay so some guidelines for mapping:
- ~~Shuttles cannot be larger than 48x48 tiles~~ Shuttles cannot be larger than 128x128.
- Shuttles must come with the essentials (A generator, fuel, thrusters, …