-
### Describe the content or mechanics you are proposing.
This will add on to the already present unit commands in the BE version and eventually V8. I have a feeling this won't be added, but I might…
-
I have a suggestion: is it possible that KI castles remain standing after the death of the lord? Similar to the moat which also remains after the lords decease. i thought it would be worth it both vis…
-
Ever since I started making the castle I knew that the city walls and tower won't fit the keep with their simplicity. I will be starting this issue now since I made first step in visual overhaul for L…
-
I have reached endless mode, and it seems that resistor just lets some attackers pass through unaffected. It was a pretty big number too, like x2c or something, though I don't remember. Are resistors …
-
It seems that the random map generation algorithm has a predilection of placing two or more similar objects (building sites, ore mines) next to each other, in a way they'd probably never be placed on …
-
As most people know, Stronghold has some serious balance issues which stunts its potential in multiplayer competetive playing (and makes singleplayer less challenging as the ai does not use certain ta…
-
Hi,
I'm in charge for the AICE, and I kinda came up with an idea.
I've seen all those wishes you guys have towards all the different AI characters.
For example "improve Caliph's economy".
So I kin…
-
### 🎮 Game Request
Game logic and basic description
In this game, players place defensive towers along a path to stop waves of enemies from reaching the end. Each tower has different abilities and r…
-
As title above. As everyone knows the mangonel towers only defence is pretty much overpowered online, as well as fire spreading is. Type below your own suggestions.
- Myself I would give a limit of 3…
-
### 🎮 Game Request
Game logic and basic description
In this game, players place defensive towers along a path to stop waves of enemies from reaching the end. Each tower has different abilities and …