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Vanilla screenshots in PNG format have their alpha channel set to a grayscale version of the RGB data in the image.
This happens on the 2024-11 FC builds of CS. The functionality goes back to norma…
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It has now been five months since June, and we have yet to receive any updates or news. We respectfully request that you provide a reasonable explanation and insights into the project's progress. On J…
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This was something that was sort of an issue in the original xnalara importer.
Back then some model transparency issue came from the fact that the viewport display blender mode was set to Alpha Ble…
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### Type of Request
Change
### About the Request
according to reports, becoming a humanoid slime species mid-round causes wacky things to happen with your coloration and transparency
### Why shoul…
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Would it be feasible? like, having a config/variable to make the window background transparent only showing the content on top of other stuff? (Would be useful for some applications like using waydroi…
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MC Version 1.20.2, Nvidium v0.2.5-beta
Translucency Sorting: Sections
![2024-10-20_11 27 14](https://github.com/user-attachments/assets/b6d38344-a755-498d-886c-3e8d8132bc3e)
The transparency look…
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Hi,
First and foremost, thank you for providing such an invaluable service. It has been an excellent tool for protecting privacy and managing email aliases securely.
I would like to follow up on…
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### Problem
We have semitransparent materials. Nodes, objects, and particles may all use them.
First of all: Materials with an alpha channel of 0 or 1 ("clip") are good both for performance and …
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https://docs.digitalocean.com/reference/api/api-reference/#tag/Billing
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When selecting an image that has transparent pixels it will add a bunch of black blocks to the image. There should be a way to remove those blocks.