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Current MRTK cannot render passthrough on the new visionOS XR plugin from Unity [https://discussions.unity.com/t/feature-highlights-for-polyspatial-2-0-pre-release/1488495]
Is there a workaround, or …
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# Bug report
I am using NiceVibrations included in Feel asset.
After migratiion from from Oculus integration to Meta XR All in one packege I get this error:
Multiple scripted importers are targetin…
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On Quest 3 with com.unity.xr.meta-openxr 1.0.1 in Unity 20.22.3.21f1 when we query `TryRequestDisplayRefreshRate` on the `XRDisplaySubsystem`, we get the following error: `TryGetSupportedDisplayRefres…
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[![image](https://github.com/user-attachments/assets/7371f422-fffe-4b92-875a-d3d01a61ea41)](https://developers.google.com/ar)
https://developers.google.com/ar
[![image](https://github.com/user-a…
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**Describe the bug**
Instead of drawing 2 views in XR mode on headsets in Unity 2022.3.21f1, there's one stretched image over both eyes.
**To Reproduce**
Steps to reproduce the behavior:
1. Use …
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Hi!
I ran into your project in https://devdunk.itch.io/fractalvr
- Super cool!
I downloaded the repo and I was able to run on Unity 2022, but it seems that what you have in the repo isn't the sam…
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**Bug description**
Running Unity Builder on Windows 11 self-hosted results in this error `docker: Error response from daemon: the working directory 'c:/github/workspace' is invalid, it needs to be a…
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Using Unity 2022.3.1f1 getting this error when going into play mode from freshly installed repo no changes at all except for adding fusion and meta app IDs:
DllNotFoundException: LibOVRPlatformImpl…
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Hi, I've just found your whole suite of webview plugins and it's looking really promising.
I'm interested in what would be required for Vulkan support, as our app requires Vulkan.
From there, I'…
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I'm fairly certain almost every example version here is now out of date, so that should be taken care of.
msub2 updated
2 weeks ago