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No matter what kind of upscale job has been performed, the resulting layer’s title always looks like this:
[Upscale] 1536x2048 (1786158082)
This makes it difficult to distinguish between the var…
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### Checklist
- [X] I have checked that this issue isn't addressed in [the FAQ](https://github.com/upscayl/upscayl#-faq).
- [X] I have searched for this in the [issues tab](https://github.com/upscayl…
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Title. The bilinear filter currently has some issues as well.
example:
![image](https://github.com/user-attachments/assets/ee44310f-119b-4f60-b17c-0cd891adb7c9)
notice the little edges.
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https://github.com/user-attachments/assets/a4a7702f-19bc-4901-84f1-7c3bfd2ba2db
![image](https://github.com/user-attachments/assets/d5316b51-5cf0-4f38-9bfb-a32347eb6ceb)
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The models were finally released 3 weeks ago! Dear God, please... support this! :D
![image](https://github.com/user-attachments/assets/db33c8bf-6948-4785-bde9-6ef7f97b9094)
![image](https://gith…
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**Describe the bug**
when using recommand keybingding setup (described in file: `GLSL_Introduction.md`), MPV cannot get shader file paths properly:
- MPV error message:
`[file] Cannot open file '…
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Hello!
This app is amazing, but I just want to make sure something isn't being done incorrectly on my part.
Basically using it with the upscale functions (but mostly with x1 models to improve im…
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original question :
> Question — Today at 4:39 AM
> I was just poking my head in and saw some info about your upscaler, is it something that could be adapted to upscaling video as well, or does i…
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The images we currently display in the 2d versions of the places/worlds are dimensions which were fine for 90's monitor resolutions.
We needs these to be upscaled for today's standard resolutions.…
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When the 1,00x Scale is chosen, no upscaling is performed, therefore it would be logical to display ‘None’ instead of the currently displayed 1st model in the list. Similarly, it would make sense to c…