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Error when creating manifest for .ucas/.utoc files:
> goroutine 17 [running, locked to thread]:
> main.ParseDependencies({0xc0004ba000, 0x40000, 0x42000})
> C:/UEcastoc/manifest.go:233 +0…
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Tried the tool with Gotham Knights and while it can list utoc/ucas files, it can't do anything else because the game uses LZ4 compression.
It would have been fantastic if you could add support for …
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https://github.com/rm-NoobInCoding/UnrealUnZen
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I see that CAN bus support is offered, but I don't see a header for the connection.
I see [the manual](https://github.com/3DAixperts/skirt-button-pcb/blob/1b6d5c83fcdb094d41ca2357ecc0be1030fd60db/M…
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I know I've correctly formatted it, it even says that it was successful.
But when I open the output folder each file is empty, they're all 1kb.
```C:\Users\Aeyth\Downloads\UnrealReZen_V01\Unreal…
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I'm trying to extract files from Hi-Fi Rush. I know this program was made for Fortnite, but seeing as both games use some version of the Unreal Engine, I decided to give this a shot anyway.
Running…
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The legacy behavior was to create a single `.pak` file for each of our scenes, and load individual scenes by placing the corresponding `.pak` files in the `Paks` directory of the executable. This work…
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### Go version
go version devel go1.24-f428c7b7 Sat Aug 3 05:06:40 2024 +0000 windows/amd64
### Output of `go env` in your module/workspace:
```shell
set GO111MODULE=auto
set GOARCH=amd64
…
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Hi,
3ppl try to use it, but game wont ever take it. I did not met any mod patched by this tool that works. Im able to create basically any mod from Engine now. Tocpatcher will mod the toc file succ…
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I need a way to be able to test combinations of flashing methods and bootloaders.