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Both the original Majora's Mask and Ocarina of Time had an option for surround sound that was encoded into stereo audio and could be decoded by an audio receiver for 4 channel surround sound. Either h…
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### Is there an existing issue for this?
- [X] I have searched the existing issues
### Affected Build(s)
All, carried over from main Citra.
### Description of Issue
All music stutters *…
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I'm using an RTX 2070 Super streaming to my 4K TV with 5.1 audio. I am using "Steam Streaming Speakers" as my Virtual Sink to be able to play 5.1 audio while streaming to Moonlight. When not streaming…
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Current release (22.01_16 and test build 22.05_25) uses [OpenAL Soft 1.18.2](https://github.com/kcat/openal-soft/releases/tag/openal-soft-1.18.2) (from 2017) and it fails to render audio in HRTF and i…
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Currently the UDP over network option is not directly compatible with OSC (open sound control). OSC, I think, is looking for a text string (command) and number (argument) to be received over the UDP …
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I've got a 5.1 surround setup, and the OS correctly sees it as 6 native independent channels (no virtual surround stuff). The in-game engine sounds work perfectly in surround sound, playing out of whi…
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### Checkboxes for prior research
- [X] I've gone through [Developer Guide](https://docs.aws.amazon.com/sdk-for-javascript/v3/developer-guide) and [API reference](https://docs.aws.amazon.com/AWSJav…
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Not sure how feasible this would be to implement but it would be nice to be able to toggle Dolby Atmos off and on in LosslessSwitcher instead of having to manually do it in the Apple Music preferences…
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@GitHubRulesOK
This topic has already been opened a long time ago by me and others, but I think it has been forgotten, and I do not intend to open a duplicate topic but only to remind the developer o…
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### Describe the bug
The visualizer works normally but it won't work when I turn on Surround Sound. It works normally with the headphones but headphones with surround sound turned on won't work.
#…