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I'm getting complaints (and noticed myself) that the global voice chat blocking isn't working. People are still able to talk in global which is very annoyting.
In my mission you did it like this (so s…
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* [ ] Ensure audio can be negotiated over `mediasoup` WebRTC (needs a local dev environment, CodeSpaces can't support it yet)
* [ ] Ensure audio is hooked up to the audio worklet which animates mouth …
avaer updated
2 years ago
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### Describe the false positive and how to replicate it
1. Load GrimAC
2. Restart server
3. Always simulation is failed (just walk, sometimes just stay in one place)
Can I just disable Simulat…
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1. Seems way too aggressive falloff.
1. Seems too poinpoint-y. Within e.g. arm's distance we should probably make it full blast. Might not be realistic but better UX.
avaer updated
6 years ago
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Protocol version 24
Exe version 2021.12.15 (garrysmod)
Exe build: 21:16:15 Feb 7 2022 (8482) (4000)
GMod version 2022.02.07, branch: x86-64, multicore: 1
Windows 64bit
Voicechat starts to ge…
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Hello, Congrats on this excellent library.
Look, I copied and pasted the code specified on [this page](https://usellm.org/docs/api-reference/voiceChat), which did not work. I did make sure to incl…
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It seems like (at least in 1.21) the mod is breaking the ui of simple voice chat, functionality though is not compromised.
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Implementing ingame chat
Communication is necessarry in this game
NH3CL updated
4 years ago
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I'm facing an issue while integrating WebRTC audio streaming and Mapbox Navigation audio in the same iOS application. When the Mapbox Navigation SDK plays audio (e.g., turn-by-turn instructions), it i…
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### Terms
- [X] I'm using the very latest version of ItemsAdder and its dependencies.
- [X] I am sure this is a bug and it is not caused by a misconfiguration or by another plugin.
- [X] I've looked …