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This feature can be used in an emergency condition that we will land drone immediately. currently, we can use land mode in the current location but maybe the attitude and current location were not g…
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Would it be possible to add support for VTOL craft to MechJeb?
In order of complexity to implement and desirability, I can think of three ways to do it:
- Add a toggle that switches what MechJeb thin…
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`type_bug` | by alfred007
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When I reloaded a saved game where my vtol is still flying it became extremely slow. When I click on it and give it the order to fly back to the rearming pad it g…
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### Describe the bug
Per title, very specific error that can be ignored for now
### Reproduction steps
1. Have SITL enter LOITER_UNLIM
2. Send new flight plan with LOITER_UNLIM waypoint changed to…
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#### Your system information
* Steam Runtime Version: Steam Linux Runtime 3.0 (sniper) that comes with Proton 9.0-1
* Distribution (e.g. Ubuntu 18.04): Archlinux
* Link to your full system inform…
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Bundled Megamek with MekHQ 0.49.18
Windows 10, Java Version: 11.0.13
TW pages 223-224
Currently VTOL's are behaving differently to ground vehicles when picking up infantry.
A VTOL should be…
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## Current Behavior
If you have permanent autolaunch enabled (like i have as no more switches and need the ability to either hand launch in autolaunch or use vtol to launch) , the flight timer …
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+ "Having a visual indication of the wind in the compass would be also great for planes and VTOLs landing and transitioning."
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Using the latest release of HarmonyX, it keeps throwing not supported on this platform when using Transpilers. They work fine in BepInEx 6.0.0-pre.1. but the version of Harmony BepInEx uses is 2.10.1.…
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When MP identifies the aircraft as a VTOL it uses the Quadcopter graphic. Most VTOL aircraft look more like airplanes, spend most of their time as a Plane, and are based off the Arduplane code. The gr…