-
Every single one of the music tracks included in core Wesnoth is amazing. In fact, I dare say that we have too many generic music tracks at this point and hardly anything exclusive to individual campa…
-
### Describe the desired feature
I logged into the 1.16 addon server and noticed that when trying to observe random games and i still quite often get "unknown unit type" errors, which usually means t…
-
**[Original submission](https://gna.org/bugs/index.php?23228)** by vultraz on 2015-01-30
If a mainline campaign has a preprocessor error, and the user is returned to the main menu and then goes to Ca…
-
This is basicially a spit of from https://github.com/wesnoth/wesnoth/pull/3576 because there i didnt get that much feedack on idea.
Oftentimes one would like to add a new api function to wesnot…
-
One common complaint about Wesnoth's development approach is that players are expected to lose all their user configuration and data (add-ons, saves) when upgrading from one stable branch to the next …
-
Anybody interested in adding the `start_year` of a campaign to the campaign listing, like this?
![2019-08-11-001012_1010x659_scrot](https://user-images.githubusercontent.com/24784687/62828055-a061d…
-
I'll leave this issue here as collection of features and new mechanics that come up during development.
So far we have
- inventories for units
- UtBS like AMLAs.
- terrain abilities / traps
~- …
-
The idea being that instead of distributing Wesnoth with all the campaigns and multiplayer content as part of a single package that needs to be installed, all mainline content (or at least as much as …
-
So, recently I was trying to view some old replays from "A New Order" for the purposes of developing it; however, replays from old versions of the campaign throw OOS on me due to a changed unit (see n…
-
This was an idea i had while looking at the the abilities code and the wml code that uses it, and i thought would be rather easy to implement, so i make an issue for possible thoughts and input:
…