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I think this ought to pass validation, but it fails:
```wgsl
const one = 1;
const_assert one == 1.0;
```
When I run this on 50b71287c, I get:
```
Could not parse WGSL:
error: const_asser…
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For WGSL in an npm/cargo package, static group and binding indices aren't a good idea. The indices need to be chosen by the application (preferably the application host code), not a library.
For e…
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Issue created to track SDL3 GPU Backend, targeting WebGPU.
Extract from [SDL_GPU Readme page](https://github.com/libsdl-org/SDL_shader_tools/blob/main/docs/README-SDL_gpu.md)
> Future plans are…
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Logging debug strings is now supported across all major backends. Given the lack of native shader debugging tools, especially for mobile platforms, it would be great to support printf style logging in…
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Community projects in WGSL (and other shader communities) typically rely on string interpolation to inject some host specific variation into shaders.
Let's enumerate the common string interpolatio…
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**Is your feature request related to a problem? Please describe.**
There are some crates out there that, in my opinion, would benefit from being able to directly access the lexer and its tokens, and/…
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Hey, wanted to introduce our effort over in the [wgsl-tooling-wg](https://github.com/wgsl-tooling-wg/wesl-spec) to extend WGSL with community tooling. The idea is to extend WGSL to support features li…
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This issue was split from https://github.com/shader-slang/slang/issues/5173.
Affected tests under tests/compute (currently excluded):
- `func-resource-param`
Output from slang-test, for `func…
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I think @mehmetoguzderin suggested that the WGSL spec should have a table showing which WGSL builtin function corresponds to which functions or operations in common languages and shader languages, e.g…
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Support system semantics
Affected tests:
- tests/compute/texture-simpler.slang