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It seems that the root of the issue that allegro5 can't find Freetype and thus won't build allegro_ttf. However Freetype has been built before allegro5. So it could be a Freetype issue or an Allegro5 …
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### Have you checked our README?
- [X] I have checked the README
### Have you followed our Troubleshooting?
- [X] I have followed your Troubleshooting
### Is there already an issue for your proble…
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**Describe the bug**
I come back to an old project several years later and the build does not work anymore.
The error I get is
```
Exception in file D:/dev/cppan2/client2/src/sw/core/build.c…
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### Is there an existing issue for this?
- [X] I have searched the existing issues and checked the recent builds/commits
### What happened?
After updating to 1.6 i noticed the WebUI would no longer…
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After upgrading to latest version, I met the issue when launched on Mac. My OS is Big Sur. I'm new to Unreal Engine, and I have been searching a solution for a while.
I followed the guide on https://…
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### Steps to Reproduce
1. Application is configured to be signed using Developer ID and Mac distribution ID.
2. Appropriate distribution profile in place and downloaded
3. Building produces a pac…
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## Steps to Reproduce
0.) Flutter is properly installed, all dependencies are given. Newest version of Visual Studio Community 2019 (desktop development with C++ and universal plattform developme…
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Hello,
My previous issue was closed and not enough detailed.
So basically, I have a new VM (on Windows 365) with Windows 10 and when I can't run the app.
Steps to reproduce:
1. Create brand ne…
g123k updated
3 years ago
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Compiling the code form a newly cloned version from Github, (expected/intended to be 0.27-maintenance) under MSVC 2019 for a 32-bit version of Exiv2:
In convert.cpp the line
EXV_ICONV_CONST char* i…
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Is there a way to make `SW` generate a `compile_commands.json` (https://clang.llvm.org/docs/JSONCompilationDatabase.html) somewhere predictable?
This would be very useful in order to let a custom…