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```
1) Did the game ever work correctly (i.e. not have this problem) on the
Official PCSX2 build or an earlier version of PCSX2 playground?
(If so, please specify the latest pcsx2-playground or Offi…
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Hey Everyone,
Welcome to the GitHub repository for our first project. So, as you would have noticed by now, we are doing a simple maze puzzle game. What features do you want in it? How shall we imple…
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*Bugsquad edit:* Depends on #1653
**Describe the project you are working on:**
Building a mobile application.
**Describe the problem or limitation you are having in your project:**
I wanted to…
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### Godot version
4.1.1, 4.2.rc1
### System information
Ubuntu (Compilation), PICO4 Android (OpenXR), PICO Browser (WebXR)
### Issue description
OpenXR and WebXR both hang while starting (right a…
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**This is Part 10, I am splitting issues to reduce loading times and avoid github collapsing messages.**
**Browse all threads and find latest one to post to using the [gallery](https://github.com/o…
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Since we have more issues with legacy UI libraries than with libraries used in the core, what about adding an alternative JavaFX UI there, aiming at reducing the risks of outdated dependencies. I know…
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### Describe the project you are working on
Godot Engine
### Describe the problem or limitation you are having in your project
Maintaining a 3D physics engine is hard. Especially when you imp…
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I've made good progress on the foundation. I'm adding some notes about the design. It's all more more locked down at this point as it definitely takes after **Dig Dug** primarily (not breakout).
Th…
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# Writing efficient markdown using GitHub Pages - DarkGenesis - indie development for the new world order
A guide to writing the best markdown you can get on your GitHub Pages site, using tricks and …
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This is a task for research & implementation for slopes.
We need to decide:
- Do we want to try to use a library like Bullet, if it does collision handling, for this? (I don't think 3rd party librar…