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1. IntroScene: Introduce camera and player movement, jumping, talking to NPCs
2. DebugTown/Garden: Introduce enemies, NPC to enemy, and how to cure them (combat? broom)
3. ForestTree/SwampMarsh/Demo…
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Currently, "standard" regression coefficients have the `b_` prefix, while special coefficients such as monotonic effects have `bsp_`, and category-specific effects have `bcs_`. For several application…
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This is a cosmetic change, because the action can be achieved by otherf means (notably by clickin on the Linkding icon).
Add a little icon (broom, cross, etc.) to the right of the searchbox to:
1.…
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We can already start working on the paper so that by the time the meta-package is on `CRAN` (https://github.com/easystats/easystats/issues/113), we are ready for submission.
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In an email from 2017-09-18, the below code was conjectured to work for multiple imputation.
```
library(EasyMx)
library(mice)
numRepl
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```
Please describe your suggested enhancement:
Please provide the above charges.
Can you provide an example blazon?
Azure, two besoms in saltire or.
Argent, three broom-branches vert.
Argent, a chev…
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### Mod Version
1.1.3
### Minecraft Version
1.19.2
### Forge Version
43.2.0
### What happened?
While messing around with the Frost Wand in a creative instance, the ice continued to infinitely s…
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Possibly not an issue and I'm being stupid...but don't see a way to have some attribute of svychisq (e.g. p.value) returned for each group_by selection (presumming the group_by generates a series of r…
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logistic 2 ?
object