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https://wiki.winehq.org/ARM
So we can run Windows games on Raspberry Pi, Odroid, Nintendo Switch, Android, etc. any ARM CPU Architecture. (You can install Linux on Nintendo Switch in case you didn'…
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也许可以添加一种新的策略,或者干脆将将索敌功能的开关交于用户选择,以此优化自动索敌队伍的体验
比如我选用一队 芙宁娜 千织 阿贝多 神子 草神 奥兹 这类自动索敌角色,在此种队伍中只需要角色按部就班的施放脱手技能和盾奶技能就能稳定通过(可以加个在原地左右闪避躲一点攻击,添加副本时间过长重新启动索敌或往 副本中央/树 靠近来避免角色和怪呆在副本俩个角落永不相见的情况),这可以有效避免因为未知原因导…
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# Compatibility Report
- Name of the game with compatibility issues: STARS WARS Jedi: Survivor
- Steam AppID of the game: 1774580
## System Information
- GPU:
- Driver/LLVM version:
- Kernel…
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Got your `dxgi.dll` from [mod replacing DLSS with FSR2](https://www.nexusmods.com/palworld/mods/63?tab=description) and now every time game is launched, new `dxgi-proxy-_.log` is created. Even though …
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**Proton:** Proton 8.0-3, Proton Experimental, GE-Proton 8-9
**Distro:** Arch Linux, 6.4.6-zen
**GPU:** Geforce RTX 3080, 535.86.05
**Platform:** X11
**Launch options:** `DXVK_FILTER_DEVIC…
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### What should happen
With the new addition of more AA options, would it be possible to get the best option out atm?
DLSS and DLAA?
Guess adding [Nvidia StreamLine](https://github.com/NVIDIAGame…
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If testing is needed, I'd be able to try on rtx 2080 and/or 6700xt.
I've minimal experience with building software from source, but would love to get this running!
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Did a fresh clone of gvox_engine, did the first build instruction in a VS 2019 Developer Whatever powershell, went and had a beer while it downloaded and compiled what seemed to be most of the interne…
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Hello,
A lot of applications still use OpenGL, so it would be nice, if there was an OpenGL implementation as well. Just like for FSR 1.0.
I haven't looked into the source code yet, but it should b…
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### Describe the project you are working on
3D Game with FSR2 as TAA
### Describe the problem or limitation you are having in your project
Super Ghostsing, caused by bad Pixel Locking (causes issue…