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Hi @HaxePunk/contributors,
I'm hopping to do 3d games and since I want to keep using haxepunk I'm going to try to transform haxepunk into a 2/3d game engine!
I'm posting this here in case other peopl…
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http://dambots.com/dame-editor/
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Noticed a while ago. Whenever ST triggers an autocompletion, console outputs "Type not found: JoystickEvent" and only generic completion pops up. Doesn't happen on OpenFL only projects, seems like an …
rcmkc updated
8 years ago
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I'm constantly getting this error whenever I type a class name plus a dot (so that auto-completion shows up) in FD 4.4.3 (also happened in earlier versions IIRC):
`Error: Class name must start with u…
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I remember a conversation about defficiencies of the tweening system, expecially in regard of inability to control when a given tween is updated. Maybe a solution to this problem would be to add the a…
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Hello, I am trying to use Tiled's objectLayer with objects with custom properties to initalise enemies for my game. Ran into this issue where if you create an object layer tiled doesn't seem to add a …
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I realize that this is not a forum and I'm probably doing something dumb, but I couldn't figure out why I can't use the library, and Google isn't much help. Whenever I include the library and then do …
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To add to the roundup todo list, use the following markdown format.
```
- [ ] optional description [link name](/link/to/item) by [Persons Name](link/to/person)
```
skial updated
8 years ago
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I've got a working openfl/flash code,
just need to adapt it to the haxepunk Joystick class.
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I posted an issue with more details here:
https://github.com/clemos/haxe-sublime-bundle/issues/257
Got this problem with autocompletion using Haxe bundle for Sublime Text. Everything works fine when …
rcmkc updated
8 years ago