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Hello there!
I really liked your work on this and It makes creating complex projects, especially those which uses the REUSE spec easier.
But an problem that I found while incorporating your plug…
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It has been nearly 2 years since last release, is there a plan for any release in near future?
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### What is the problem?
When creating projects with `cargo nexus host $project`, nexus generates `rust-toolchain.toml` file for the guest program but not for the host program.
This leads to two i…
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### Tested versions
v4.2.2.stable.mono.official [15073afe3]
### System information
Windows
### Issue description
I tested the new `--import` option to remove the Godot cache rebuild hac…
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I am trying to achieve something with jolt and I am getting null values as irrelevant elements into the array
Inpput:
```
{
"p": [
{
"a": [
{
"at": {
…
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**How are you using Game Jolt?**
I'm getting the regular E-Mail notifications
**Please describe the issue you are having**
![image](https://github.com/gamejolt/issue-tracker/assets/27819706/2…
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It's inception use case of counting the number of '*' matches works, but it does it by rolling all the '*' hits up to the parent.
It does not work if you have prefixed "stars", aka "rating-_" and …
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After installing version 20.0, the following error appears in the game console:
`Legacy game DLL may not support terrain physics collisions with this BSP!`
There is no other information about this e…
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In recent builds for controllers I noticed crashes when switching tabs. I found this to be related to constraints trying to cleanup.
First with `RemoveConstraint` but later even with `Raw.module.des…
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**How are you using Game Jolt?**
Mac OSX
**Please describe the issue you are having**
After uploading a binary (properly notarized and stapled) release for MacOSX, I am able to run the game just …