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I followed the instruction on page https://wpilib.screenstepslive.com/s/currentCS/m/75361/l/851714-creating-a-client-side-program, but can't run the program after compiling.
I copied the code as `…
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Please describe your issue as accurately as possible. If you run into a problem with a binary release, make sure to test with latest `master` as well.
**Important:** When reporting an issue with a …
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due to failing to load the prt codecs library, assets cannot be loaded from RPKs:
`[warning] [Method: 'Default$WindowFrame'] i(): Asset 'window_frame.obj' (project ''): error, using 'builtin:unknowna…
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This is a compatibility problem with an external shader rather than a problem with Project64 itself. After installing ReShade with Project64 and recent versions of GlideN64 and trying to run a game, …
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FAILURE: Build failed with an exception.
* Where:
Script '/home/pi/git/RaspberryPi/dependencies.gradle' line: 56
* What went wrong:
Execution failed for task ':downloadNtcoreJNI'.
> Could n…
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See: https://github.com/wpilibsuite/shuffleboard/issues/356
We likely never want spaces in an address anyways, so it seems like a good idea to strip away any whitespace completely.
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`NT: connect() to 10.39.26.2 port 1735 timed out
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a trailing space after the IP results in failure to connect to the Rio.
File -> Preferences -> NetworkTables -> Server
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1st Response from GSDX Hardware mode : Nothing rendered
2nd Response from GSDX Software mode : "GSdx: out-of-memory, texturing temporarily disabled" ( fixed using NTCore 4GB patcher)
3rd Response …
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**Describe the bug**
I followed the setup page, and when running the `gradlew runSnobotSim` command, I get a build failure error. One line seemed to catch my eye:
```
15:51:36.001 [main] FATAL com.…
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When version 4 or newer is compiled:
```
./gradlew build -PreleaseBuild
No .git was found in /home/nvidia/Downloads/ntcore-4.1.0, or any parent directories of that directory.
No version number g…