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I saw the great work you all done to have the bvh conversion working.
here is my approach to convert to FBX adapting the code from VIBE mocap:
install pandas
`pip install pandas`
install bpy…
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![saol03s76ig4pr35cyyvpgdtlotu](https://github.com/Bforartists/Bforartists/assets/35357409/439962ad-3ab5-4525-bb34-15ece585f52b)
![fc4fnoqow3f84vutdx7m76vuc1a5](https://github.com/Bforartists/Bfora…
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### Robot Model
Turtlebot4 Standard
### ROS distro
Humble
### Networking Configuration
I do not know
### OS
Ubuntu 22.04
### Built from source or installed?
installed
###…
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Traceback (most recent call last):
File "C:\Program Files (x86)\Steam\steamapps\common\Blender\4.1\scripts\modules\addon_utils.py", line 376, in enable
mod = importlib.import_module(module_nam…
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Hi, Eric
Thanks for showing such a great work. May I ask how we can visualize like your teaser? In blender, it usually outputs an image sequence with multiple images or one video. How can we combin…
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Repro to show the first frame is there 3 times:
-Upload the attached animation "2-frame-anim", not looped, with ease-in = 0, and ease-out = 0. The BVH is set at 1 frame per second.
-Play the ani…
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This is an outstanding job!
**But I want to know how to export the generated action file as a .bvh file?**
Looking forward to your reply!
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Hello,
I learnt that the `motion_representation.ipynb` provides conversions of motion features; new_joints and new_joint_vecs.
However, this is from the `raw_pose_procession_ipynb` output in the `…
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Every issue should include 3 things:
1. System setup (GPU, CPU, OS version, Blender version)
- Blender version: 4.1.0, branch: blender-v4.1-release, commit date: 2024-03-25 20:42, hash: 40a5e739e…