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https://esphome.io/components/external_components.html#example-of-local-components
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## 🐛 Bug
When running the tests I get the following error:
```
FAIL: test_grid_sample (__main__.TestNN)
----------------------------------------------------------------------
Traceback (most …
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The survivalist Generator, the first and earliest game generator for people just starting out in the game needing basic power gen, requires 59704 grid power to run. I assume this isn't noticed very of…
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Hello,
I had an unusual problem, when I flew in the Nether my GP-network suddenly dropped to 6, I lost flight (squid ring) and went into lava on Hardcore. I had 9x solars and 4x water mills product…
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Generator are used in many application, they usually turn on when Grid is disconnected (power cut in a home, or in case of RV and boat when they are away from shore)
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_Originally posted by @MimbaMonkeyHouse in https://github.com/gurbyz/power-wheel-card/issues/23#issuecomment-586541914_
_(Only copied issue related content. Not the UX related content. UX related thi…
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I used to love this mod on my 1.7. Server, but with 1.12. I noticed, the Grid Power system makes many things from this mod not the best option for certain tasks anymore. It has gotten to the point, th…
sh4ni updated
4 years ago
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https://ieeexplore.ieee.org/abstract/document/5717964
```
@inproceedings{wang2010electrical,
title={Electrical centrality measures for electric power grid vulnerability analysis},
author={Wang…
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In p-e there is now also geothermal heat and electricity (from version 0.12 on). So we could use that (we would have to switch it on in the config file). The question is, how we did the georeferencing…
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Cards are already available to detect increase/decrease in charge level, charge rate, consumption, etc. I can use these to derive whether my home is running on Powerwall or grid power, but I can't see…