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hi,professor:
if i have a RGBD camera, this method can use for outdoor static scene reconstruction?
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Hello,
The current surface reconstruction methods (Alpha shapes, ball pivoting and Poisson surface) are quite slow. Just wonder if it is possible to take the approach like the one below and finall…
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文件夹里没有这个./data/3DMatch/rgbd_fragments/scene_list_train.txt" 文件
Traceback (most recent call last):
File "input_preparation.py", line 172, in
with open("./data/3DMatch/rgbd_fragments/scene_…
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In Arcore 1.8 and Unity I can to save RGBD and RGB image in the one frame, this is possible to use of them to Reconstruction a 3d object?
The point here is that I can get just RGBD and RGB and no ot…
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Hi everyone,
I don't have an RGBD camera like intel realsense but I'm using a GoPro camera after the recording I extract depth with Midas(deep-learning) and save RGB and Depth frames. now I'd like …
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@iwatake2222 Hi,
Thanks for sharing. I have some questions about the reconstruction.
1. Can we use MIDAS V3?
2. How can I save 3D Points and display them on another viewer?
3. How can I measu…
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### Checklist
- [X] I have searched for [similar issues](https://github.com/isl-org/Open3D/issues).
- [X] For Python issues, I have tested with the [latest development wheel](http://www.open3d.org…
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I have been following the example "Reconstruction system". I am stuck when trying to make the fragments.
I have managed to get point clouds for one RGBD image but can't get a point cloud with severa…
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given a triangle mesh, I can extract vertices as point cloud. So, is there anyway to generate triangles from a point cloud, with some parameters? Many Thanks!
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I am try to smooth mesh , but it gives the following error:
RuntimeError: [Open3D ERROR] [CreateCoordinateFrame] size >std::vector with 20245 elements.
##mesh=o3d.geometry.TriangleMesh()
##mesh.ver…