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#783 adds support for querying heights from a tileset at a point. However, it reports a warning - and doesn't find intersections - when the position falls within a tile that uses `EXT_mesh_gpu_instanc…
kring updated
1 month ago
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hi there, i've been trying to integrate your code with my human pose estimation code. I have a bvh and 3dpos with different hierarchy than yours as input, then I do the 2D-3D projection on the common…
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### Godot version
3.4.rc(62f56af694)
### System information
Windows 11, RTX 2060, GLES2/GLES3
### Issue description
After enabling BVH in 2d physics, set monitorable to true for more th…
Xwdit updated
8 months ago
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Here is my case.
I convert MMD VMD animation in unity.
Then i record the animation to the bvh file.
Import the BVH to blender with same fbx then the character hand and leg doesnt have any motions.
…
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大佬你好。有两个问题想请教你。第一个是我用视频录制动画的时候发现动画录制时间是视频的将近两倍。然后在导出的bvh文件里也是这样子的。有什么解决方法吗?
![image](https://user-images.githubusercontent.com/90108902/216438600-392c8850-ac91-46d8-b7a5-c2cd73b5f28c.png)
还有一个想请教你…
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Hello @powroupi! How are you doing? I congratulate and thank you for all of your excellent work on MMD tools. Can you please add support for the import and export of .vpd (Vocaloid Pose Data) files? M…
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**Original report ([archived issue](https://osrf-migration.github.io/gazebo-gh-pages/#!/osrf/gazebo/issues/1991)) by Louise Poubel (Bitbucket: [chapulina](https://bitbucket.org/%7B5cfa2075-477b-4ded-b…
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I found a lot of constructs like (https://github.com/flexible-collision-library/fcl/blob/master/include/fcl/BVH/BVH_model.h#L482):
```
if(num_vertices + 2 >= num_vertices_allocated)
{
Vector3…
chhtz updated
8 years ago
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when test, dataset uses class TestData(),
in this class, file = BVH_file(bvh_file).to_tensor(...), what is the file data?
what to do about the func ?
get 3D world positions ? and other ?