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Hi,
One of the annoyances of having multiple contexts is having logical entities that are decomposed across two or more contexts, two examples that spring to mind are:
- An enemy in an NPC conte…
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**Escorts/Interceptors and Strategic Bombing raids in Pacific:**
How it currently works:
Anti-aircraft fire occurs after the air battle.
![image](https://user-images.githubusercontent.com/7975978…
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Kronos Wip du 02/04/2020 (commits 6222)
![advanced](https://user-images.githubusercontent.com/12481242/78258275-461adb80-74fb-11ea-86f0-046c3e490a13.PNG)
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After playing Star Wars Squadrons for a bit, there are some combat targeting features in that game that may work very well in SEVO.
1. Target Location
This one is simple enough, when you are tar…
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When you think of it, it simply doesn't make sense that promotions are given to ships instead of to crews... The idea is that , when ships are at port, they should be able to swap their crews... switc…
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Nouvelle [règle de kegron ](http://www.black-book-editions.fr/forums.php?topic_id=13076&tid=387680#msg387680) qui me semble intéressante : les archers qui veulent tirer au contact doivent utiliser le …
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whenever i wear the armor the ones in the vanity slots make it so i see myself (armor only) somewhere on screen that disappears when i take it off
![image](https://github.com/NyakoFox/VanitySlots/a…
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Currently in 4 player maps, we don't have classic barriers anymore which you can define by only 2 points and a big cube. While this works perfectly for 2 team maps which their barrier fits in a minima…
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Embassy (5/5/5/5, requires hamlet/village/town/city). Each upgrade allows you to choose one of:
* 5% labor to Growth projects.
* Reveals all other Towns in the map
* Allows you to upgrade diploma…