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@Xylemon said in #154 :
> That reminds me, it might be a good idea to investigate the Steam Master Servers again. Last time I looked into it, the problem seemed to be that the master server wasn't sp…
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I used the first method in playing Human Error (through Source SDK 2013 where the mod doesnt show up in the Library). And I also did put the launch code and it did open, but during the opening a error…
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Hi there.
There are some Source 1 games that have both native OpenGL and DXVK rendering. From the top of my head, there's:
- Team Fortress 2
- Portal
- Portal 2
- Left 4 Dead 2
- Half-Life 2 (…
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Appears in both Half-Life and CS.
```
] version
Protocol version 48
Exe version 1.1.2.7/Stdio (cstrike)
Exe build: 17:09:07 Feb 18 2013 (5961)
```
Screenshot: http://vp-zp.com/zp/goldsrc/con_maps.jp…
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### Pandas version checks
- [X] I have checked that this issue has not already been reported.
- [X] I have confirmed this bug exists on the [latest version](https://pandas.pydata.org/docs/whatsnew/i…
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### Details
All Half-Life 2 weapons do not properly play idle animations if you play an animation event and then hold mouse 2 or the reload button.
### Steps to reproduce
Shoot a bullet and hold mou…
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**Problem**
While the addition of half semester courses to the timetable functions properly, the current design lacks visual appeal and is minimalistic, displaying only the names of the two courses. …
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From the [NuDAT 2 docs](http://www.nndc.bnl.gov/nudat2/help/glossary.jsp#halflife) the conversion from energy to half-life should use ```T1/2= ln(2) × (h/2π) / Γ``` whereas pyne.utils.to_sec is using…
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Here are the errors i could find by roaming around:
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- The thrown grenade
- The Zombine
- The Fast Zombie
- The Poison Zombie (Leads to a crash)
- The Torso Zombie
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Bare with me as I explain how to reproduce this and what causes this.
The steps:
Start HL2.
Set HDR to None or Bloom (if available).
New Game -> Point Insertion. Everything looks fine.
Esc.
New Gam…