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I thought this deserved a mention https://github.com/godotengine/godot/issues/26828 coming from a FPS background, it drives me insane when there is any input delay.
**Describe the project you are w…
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Hi,
I am having some issues overcoming Entities errors. As a new kid to ECS & DOTS and coding and so on, this is probably past my capabilities. The exe described in your blog does not execute on my…
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# Description
I install Angry Mod Loader through R2modman along with the dependency but it seems the mod doesn't load, none of the buttons that allow access to the level list appear, as if the mod is…
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### Input System - Movement Transition
As we are working with the new input system we will have 3 points to access input events once they are fired #6
1) Creation _(Once the input event is invo…
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``` C++
struct FDebugCategory
{
bool bEnabled = false;
FGameplayTag Tag;
/** defines what to do like GameplayEffects components e.g.
I want component that enables AbilitySyst…
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It appears that the Unity game engine doesn't like something about the way this library sets up the Arduino as a Gamepad.
I am using an Arduino Pro-micro board. When I connect it to Unity (using the …
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### Describe the bug?
When using a QWERTZ (German in my case) Keyboard, Pressing CTRL-Y triggers an undo and CTRL-Z triggers a redo, the opposite to the intended shortcuts.
### To Reproduce
I don’t…
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Hello!
I'm unable to play with a controller while having this mod enabled (Xbox controller is what I'm using). When any button on the controller is pressed, the character will rapidly switch betwee…
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From the docs I can see that the usual way to run a tick through the registered systems is to call World.execute(dt, time) but that doesn’t seem compatible with the way my engine works. Some of the sy…
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Could you please add some sliders to your demo? When I'm trying to add any slider by Unity menu (Vision UI / Sliders / Regular Slider) I've got a transparent bar with white square in the center and sc…