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CarrotKutay
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Colosseum
Experimental Game Development
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Merge pull request #47 from CarrotKutay/master
#48
CarrotKutay
closed
3 years ago
0
changes from master o_o
#47
CarrotKutay
closed
3 years ago
0
Camera Settings menu
#46
CarrotKutay
opened
4 years ago
0
Documentation on Angular Force Control
#45
CarrotKutay
opened
4 years ago
0
Development
#44
CarrotKutay
closed
4 years ago
0
Physics based movement
#43
CarrotKutay
closed
4 years ago
0
UI Development
#42
CarrotKutay
opened
4 years ago
3
Development
#41
CarrotKutay
closed
4 years ago
0
Physics based movement
#40
CarrotKutay
closed
4 years ago
0
Adapt to new camera view
#39
CarrotKutay
closed
4 years ago
0
First Release
#38
CarrotKutay
closed
4 years ago
1
[BUG] Discovered error at look input for camera purposes
#37
CarrotKutay
closed
4 years ago
0
New Turning behavior due to new camera view
#36
CarrotKutay
closed
4 years ago
1
Adapt Movement to new camera view
#35
CarrotKutay
closed
4 years ago
0
Add 3rd Person camera view for player
#34
CarrotKutay
closed
4 years ago
3
Development
#33
CarrotKutay
closed
4 years ago
0
experimental work on #25
#32
CarrotKutay
closed
4 years ago
0
Continuous (Tun-)Input peformance testing
#31
CarrotKutay
opened
4 years ago
0
Physics based movement part3
#30
CarrotKutay
closed
4 years ago
0
Addition to part 3: Turning on non-even surface
#29
CarrotKutay
closed
4 years ago
1
Part 3: Additon jumping
#28
CarrotKutay
closed
4 years ago
1
Finite State Machine
#27
CarrotKutay
closed
4 years ago
0
Bug: Continuous Turning towords Turn input not working
#26
CarrotKutay
closed
4 years ago
0
Addition physics based movement : Straigthen entity back up / controlled fall
#25
CarrotKutay
closed
4 years ago
3
Development
#24
CarrotKutay
closed
4 years ago
1
Physics based movement part3
#23
CarrotKutay
closed
4 years ago
0
Rep readme update
#22
CarrotKutay
closed
4 years ago
0
Addition to part 3: 'Weird movement upwards'
#21
CarrotKutay
closed
4 years ago
4
Addition part3 #19
#20
CarrotKutay
closed
4 years ago
0
Part3: Addition
#19
CarrotKutay
closed
4 years ago
0
PR for #17 : fixing Player Turning behavior
#18
CarrotKutay
closed
4 years ago
0
Bug/Wrong Behavior: Turning Player
#17
CarrotKutay
closed
4 years ago
0
Raycasts to determine Plane Normal
#16
CarrotKutay
closed
4 years ago
1
Part 3: Physics Based Movement
#15
CarrotKutay
closed
4 years ago
4
#13
#14
CarrotKutay
closed
4 years ago
0
Performance Issue: Turning System (Physics based Movement)
#13
CarrotKutay
closed
4 years ago
1
Physics based movement part2
#12
CarrotKutay
closed
4 years ago
0
Part 2: Physics Based Movement
#11
CarrotKutay
closed
4 years ago
0
Trial: Only physics based movement
#10
CarrotKutay
opened
4 years ago
2
Bug: Very slow startup at rapid changing movements
#9
CarrotKutay
opened
4 years ago
0
Implementing Dodge Roll Mechanic - Logic
#8
CarrotKutay
opened
4 years ago
2
Movement Animation Transition Functions
#7
CarrotKutay
opened
4 years ago
3
MovementSystem + InputSystem
#6
CarrotKutay
opened
4 years ago
0
Animations + Combat System
#5
CarrotKutay
opened
4 years ago
4
Design Style
#4
CarrotKutay
opened
4 years ago
2
+ added unity project
#3
CarrotKutay
closed
4 years ago
0
Tech Stack
#2
CarrotKutay
opened
4 years ago
1
Game Concept
#1
CarrotKutay
opened
4 years ago
0