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Is it only me? After enabling MM+ in Foundry 11, none of the module dependencies (be it required or recommended) seem to be recognized on enabling or disabling modules.
To be more precise:
- di…
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The code:
if (this.options.engagedModifier) {
let unmodifiedTarget = target - this.options.engagedModifier;
let unmodifiedTarget = target
if (this.result.roll > unmodifiedTarget…
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So I just installed this module and I'm a bit perplexed as a lot of the features don't seem to be showing up/working for me.
1. None of the extra buttons that show the module author, website, link…
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When I attempt to enable the Lancer Weapon Fx module, I get an error that JB2A_dnd5e is not enabled. I've got the Patreon Complete Collection installed and enabled on this world. Does this not work fo…
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**Have you tried to reset Item Piles' system settings?**
Yes
**Describe the bug**
Things like Sling Bullets, Chalk, Arrows, etc that are sold in groups (usually in 10s) cost dramatically less in…
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I might be really dumb but here goes.
Foundry 10.291
Lancer 1.4.2
Lancer Weapon Effects 1.6.1 + dependencies.
The main page says it should just work.
I have targeted an anime with the bullseye …
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When an actor becomes encumbered, their token turns invisible:
Before:
After:
Running pf2e animations 2.9.8 and jb2a 0.5.3, the rest of the required modules is also on their latest version.
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### Expected Behavior
Foundry loads in a reasonable amount of time
### Current Behavior
Foundry doesnt load when reloading
### Steps to Reproduce
1. Enable perfect vision
2. open a world
3. rel…
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I am getting an error for "otigons-animation-macros". Is it gone? When I go to the site, I get a 404 error.
![Screenshot 2022-03-02 091033](https://user-images.githubusercontent.com/29612539/15640114…
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**Describe the bug**
The ``.tint()`` method appears to not work when using ``.stretchTo()`` on the effect at the same time.
**To Reproduce**
Macro to replicate:
```js
new Sequence()
.effect()…