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As reported on the forum, and something I've seen in the past from time to time. Staging causes a noticeable pause / stutter - it may be that the whole-vessel rescan is firing more than once, or it's…
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Currently, all actions are registered as lambda functions that call Moonsharp to process the action. Based on the performance of Moonsharp and the garbage allocation overhead, it'd be worthwhile to s…
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Looks like there is an error when taking a 3 track song and making it a 4 track song.
```
IndexOutOfRangeException: Array index is out of range.
GameCreator.Chips.GCSfxrMusicChip.GenerateSong () …
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Ran into an error where trying to draw tiles outside of the tilemap's bounds throws an error.
![image](https://user-images.githubusercontent.com/24598054/27566958-9fb13a20-5ab6-11e7-939b-70047eee69…
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If you change the scale in the settings tool, then reload the settings tool it throws an InvalidCastExecption error.
![image](https://user-images.githubusercontent.com/24598054/27670123-e11b3a6c-5c…
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Add utils.lua file to the project and it had a collision with the utils.lua file from the UI framework. These files need to be namespaced better so we don't have conflicts with users trying to add th…
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Trying to run the Sprite Builder and it is throwing unauthorized access exception on the game folder.
![image](https://user-images.githubusercontent.com/24598054/28599683-83dd1cee-717a-11e7-8edb-10…
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Looks like loading up the Game Creator with no game being edited throws an error about not being able to find the info.json file.
```
FileNotFoundException: Could not find file "/Users/jessefreema…
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### What are you seeing ?
An exception is triggered when running the emulator on OS X.
It cannot find the Moonsharp.interpreter assembly.
Reading the code, it is clear that the emulator depends…
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Looks like the load logic is failing to load or edit any games when the Workspace/Game directory is empty.
![image](https://user-images.githubusercontent.com/24598054/28616427-b60e495e-71ca-11e7-9a…