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There are two enum types in this extension whose value names violate the style guide. Given that this is tagged as provisional, I suspect we can simply fix these (without leaving the old ones as alias…
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```
'ServoApp.exe' (Win32): Loaded 'U:\USERS\DefaultAccount\AppData\Local\DevelopmentFiles\MozillaFoundation.FirefoxRealityVS.Debug_x64.image\openxr_loader.dll'.
'ServoApp.exe' (Win32): Loaded 'C:\…
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hello,
I have tested the release and a build on my machine (ubuntu 20.04 steamvr on Vive) and all I can get at startup is a black screen...
```
./thedarkmodvr.x64
WARNING:Cannot detect SVN vers…
Olm-e updated
4 years ago
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### Details
With [this patch](https://github.com/servo/servo/pull/27042) applied, it appears that there is some sort of crash that occurs on Windows ARM64 devices when an exception triggers the [`j…
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**Describe the bug**
Multiple errors when using SteamLinuxRuntime_soldier/run-in-soldier
This prevent the latest Proton (5.13) from running
**To Reproduce**
The following commands are to run i…
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In previous versions of the engine you could pass the -vr argument in launch for steamworks and support both flat and VR title options by not calling enable hmd, keeping the setting launch in vr to fa…
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**Describe the bug**
Launched Oculus application or game opens a render window on desktop, but headset does not enter OpenXR session and app does not seem to receive tracking.
**To Reproduce**
St…
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Goals
- Expose the view/projection matrices for headsets.
- Support an arbitrary number of views (e.g. 6-view CAVE, 4-view foveated, 1-view AR).
Details
- A view is a regular pose (3-float p…
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Hardcore Oculus medium user here, its pretty much all i use my vive for!
have been using revive for about a year now, and was working great up until lastnight when medium received a performance/featu…
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hello,
I'm battling to get this working on linux, still some final things :
I can compile without problem godot and godot_openvr with a recent linux (mint18)
but when run in steamvr runtime the…
Olm-e updated
4 years ago