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**This is Part 7, I am splitting issues to reduce loading times and avoid github collapsing messages.**
**Browse all threads and find latest one to post to using the [gallery](https://github.com/oc…
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Considering the changes being made for `run()-> Result`, `pump_events`, `run_ondemand`, and addressing inconsistent ordering guarantees for events like `MainEventsCleared` and `RedrawRequested`, as we…
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**Describe the bug**
The premade aura for Silence is trying to add the blinded condition instead of the silenced condition, but the attribute key is blank so it isn't applying any actual active effec…
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Hi @nx10 , thanks for this great package!
@renkun-ken amazing to find yet another R repo that you are involved with :D
Would you be interested in working together to integrate an httpgd-based vie…
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**Describe the project you are working on:** I am working on mini open World TPP Game. I want it to be built with a built in terrain system so i don't run into compatibility issues and i want fea…
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**This is Part 1, I am splitting issues to reduce loading times and avoid github collapsing messages.**
**Browse all threads and find latest one to post to using the [gallery](https://github.com/oc…
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I would rather discuss this privately, but this is the de facto discussion zone :)
I want to do ambitious work on GLUI. I have 3 points:
1) Can I help close some of these feature requests? Many …
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Hello! Thank you for the new interesting project!
I just want to let you know about [🚀 Upterm](https://github.com/railsware/upterm) — really great proof of concept but it stopped because maintainer…
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Bounty Requirements:
- Ability to dump textures from VRAM
- Ability to replace textures with full-color, high-resolution images that the PSX cannot support natively
- Should preferably support us…
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Is there any way to draw primitives such as lines or polygons? I don't see anything in the docs or examples on how to do this.