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### Describe the bug
When you have unchecked button of
Self->Weapons: Custom Weapons
and you select from a list something (Delete gun etc) it was giving us it, not when it's checked.
![image](ht…
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- Frostmint and Limestone spears have an infinite amount of durability (They should have a finite amount of durability, like tridents)
- Frostmint Spears and Limestone spears are able to break blocks…
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## Description
Spawning in and firing an incendiary slug from a shotgun causes a hard crash on the debug server. Other shotgun shells work fine.
>[FATL] unhandled: Robust.Shared.Utility.DebugAsser…
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Hello, I would like to know if it is possible to make the DPS Meter also capture the Poison and Explosion damage I deal with weapons. I really enjoy using explosion weapons, but the DPS Meter doesn't …
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Weapons and equipment need a better system to:
1) start without weapon
2) keep track of which weapon is equipped
3) show visual feedback for point 2
4) show charge bar feedback according to weapon…
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extremely annoying (see:ares)
need a testing setup to reproduce
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no idea how this would work
maybe 2 slots are automitically taken
maybe you have to select 2 for a stronger ability instead of stagger
idk
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The code for calculating max hits for inventory weapons assumes that the attack style is aggressive even for weapons without an aggressive option, leading to incorrect values. After reading the code I…
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### SPT Version
3.10-BE
### Project Type
Server
### Expected Result
Use MG and fire up hill to checkpoint
### Actual Result
Stuck on MG without ability to deselect it or move off it. Can still …
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I have implemented items and treasures, however we need to implement weapons as well. Once weapons are done the player can attack/defend.