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Hi @aaguiar96 ,
we need a collada file (dae) of your charuco.
Check what @eupedrosa did for the eye in hand case:
package://interactive_calibration/meshes/charuco_5x5.dae
For now, this is …
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##### System information (version)
- OpenCV => 4.3
- Operating System => Ubuntu 18.04
- Compiler => c++
##### Detailed description
aruco contributed module, charuco.cpp
Charuco corner interp…
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Using ChArUco boards, investigate the possibility of calibrating cameras from the position of the board.
Positional calibration would take place after fisheye undistortion has been applied, but at…
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Hi.
I have carefully followed the below link in order to install the OpenCV with CUDA support on the jetson nano board. but after a successful compile and I run my yolov3 object detection code **BU…
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| Required Info | |
|---------------------------------|------------------------------------------- |
| Camera M…
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https://docs.opencv.org/4.1.1/df/d4a/tutorial_charuco_detection.html
instead:
`cv::aruco::detectMarkers(inputImage, board.dictionary, markerCorners, markerIds, params);`
probably should be :
…
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Hi @eupedrosa ,
I think the chessboard is being draw on the wrong side of the board.
If I run this
`roslaunch interactive_calibration eye_calibration_view_optimization.launch`
and then t…
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Must find a way to draw both correctly.
Also, line and point markers should be added overlaying the textured mesh, since those are more useful for assessing the objective function.
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- We have to implement the detection of the ArUco markers using OpenCV to calculate the relative poses of the cameras.
- Related to #2
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Hello!
i just came accross an issue:
**Describe the bug**
> DLT algorithm needs at least 6 points for pose estimation from 3D-2D point correspondences. (expected: 'count >= 6'), where
> …