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https://github.com/DevLan-Support/arvan/issues/23
```
[16:52:37] [Worker-Main-19/WARN]: Unable to load model: 'minecraft:./cit_item' referenced from: minecraft:oak_wood#inventory: java.io.FileNotFou…
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**Is your feature request related to a problem? Please describe.**
With the advent of skins being added, different colors for clothes are pretty much useless.
**Describe the solution you'd like**
…
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Entities:
- [ ] Migrate AI to SmartBrainLib
- [ ] Fix how EntityData gets accessed on clients. Those are or will be threadlocked, so on client write their value to a normal field and access that in …
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Just playing around with the plugin, here's my list of what seems to be bugs, then suggestions and then a few questions:
Suggestions:
Levels:
-Add events to the levelling page - for example we could …
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Hi,
Is it possible to write openGL code in igeo ? The javadoc refers to a GL1 renderer :
'Processing Graphics using OpenGL to be put in size() method in Processing '
Is there an example of how to …
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Critical things that need to be completed.
Upon completing a job mention this issue in your commit as well as checking off the task below.
- [x] Complete Farms
- [x] Complete Farm Abilities
- [ ]…
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In general, the plugin has worked very well and all of the custom textures work properly.
However, I noticed a slight visual issue caused by the resource pack in 1.18.2 (I haven't checked other game …
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### Terms
- [X] I'm using the very latest version of ItemsAdder and its dependencies.
- [X] I am sure this is a bug and it is not caused by a misconfiguration or by another plugin.
- [X] I already se…
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Hi, I was trying to port some of my CIT texture for enchanted books and stumbled onto some extreme performance problem (from 200 fps to 3 fps in the creative mod combat tab) after having finished conv…
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### Godot version
3.4.2
### System information
PopOS
### Issue description
Simple shader that transforms a sprite using a gradient texture. Three images:
1. A single image 80x64, thi…