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How i can change default dialogs colors, title, description for specific preferences?
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**Describe the bug**
All modal dialogs throughout the application are difficult to use, especially when they contain multiple tables or other interactive elements. The current design requires exces…
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### Is there an existing issue for this?
- [X] I have searched the existing issues
### Description of the Issue
Some Dialogs don't check the Darkmode options
for example with setting "dark Mode"…
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I really like the application and its latest features! :thumbsup:
More and more useful windows are available and can be opened in parallel. However, at least on Linux, it's difficult to switch betw…
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I have separately been developing the `unigame` framework, which carries the "any" aspect of `anyCards` further (basically supporting any game that has players taking turns). This is made possible by…
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### User Experience
AppV1 dialog could exist fine without buttons. It feels like a downgrade that I Must define nonfunctional buttons on my dialog when the close button on the header works perfectly …
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# Current behavior
- Even though each of the 8 rows can select up to 120 target samples, users who have a much larger collection of kicks, snares, etc. should ideally be able to select all of them
…
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### Environment
Second Life Release 7.1.6.8745209917 (64bit)
### Description
- "genuine" emojis (in the 0x1f000-0x1ffff range), will always be rendered using the new emojis font (this solves,…
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Execution of commands on each line of dialogs
Example:
- "Hey, look, it will be sunny"
- "*finger snap*" / weather clear
- "Tadam!"
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### CI Number
_No response_
### Latest version
- [x] The issue is in the develop branch
- [x] The issue is in the latest released 4.1.x
- [ ] The issue is in the latest released 4.0.x
- [ …