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I've seen this rare crash log:
```
FORTIFY: pthread_mutex_lock called on a destroyed mutex (0xe00edeb8)
backtrace:
#00 pc 0x000000000005ec56 /apex/com.android.runtime/lib/bionic/libc.so (a…
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Hello everyone,
I have made test app ( test.cpp ) and it works fine for testing. But in C# crashes as SDL_MapRGB_REAL or SDL_MapRGBA_REAL shows in gdb debbugging crash message.
```
#include
#in…
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SDL 2 has some technical debt in its versioning scheme that was not possible to fix as part of #5217 without breaking backwards compatibility. When backwards compatibility is broken *anyway* for SDL 3…
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(This may be a duplicate of #17)
Anyone know what these errors are and how I can fix them?
![image](https://user-images.githubusercontent.com/54323940/159184965-61d9c55d-8665-42fe-8e92-35d9aaaf449…
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Steam closes all the time, you need to try several times to get it open.
Tested with main branch and steam_chrome.
![](https://i.imgur.com/tSFgZM6.png)
```
cantalupo@orangepi5:~$ steam
steam.sh…
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Something has broken the native links in SDL3 when using Android Studio. I've no idea what I'm looking at really, but I followed the instructions to create a fresh new basic project and the same happe…
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I'm currently experimenting with `-DSDL_LIBC=OFF` on Linux and am getting a few errors due to:
- missing definitions for `int[0-9]+_t`
- no `_Static_assert`
- no `size_t`
- no `wchar_t`
- unknown…
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> # Make SDL_main a header-only lib
>
> Right now using SDL_main can be painful, especially with MinGW: There you have to link `-lmingw32 -lSDL2main -lSDL2` in that exact order (you can add other li…
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This macro is not available anymore in SDL3:
https://github.com/libsdl-org/SDL/blob/0bfeed061b10ea7dd37c88d9bae1824bad760f3a/include/SDL_version.h#L86-L102
It is e.g. used in this source to compar…
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# This bug report was migrated from our old Bugzilla tracker.
**Reported in version:** 2.0.6
**Reported for operating system, platform:** Linux, x86_64
# Comments on the original bug report:
On 20…