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**Version info**
Java version: 1.16.5
Minecraft Forge version: 36.2.39
**Describe the bug**
I am attempting to buff the base damage of the Plasma Cannon from 2 to 4. Despite making these value c…
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## 概要
iPhone端末のマイクに話す→音声を認識させる
の一連を実装。
初めて触るので、ライブラリをまとめてみる
- AVAudioEngine
- マイクから音声データをバッファ(一時的なメモリ領域)に取得
- SFSpeechRecognizer
- 上記で取得した音声を、`SFSpeechAudioBufferRecognitionRequest` から受け取…
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## 概要
Userテーブルの内容に沿って、登録フォームページを作成。
入力された内容をDBに登録し、成功したらTopページへ遷移させる。
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Logout put attached. Only mod active is Railguns. Fast Absorption still works.
[LogOutput.log](https://github.com/DysonSphereMod/QOL/files/8882412/LogOutput.log)
-------------------------------…
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Bombardment cannons use the blaster sound, finishers use the torpedo sound, ion rain guns use the particle cannon sound, and attractors and repulsors respectively use the laser and heavy laser sounds.…
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So I've been bored and decided to think up some new suggestions for Mech. Not the best, but tell me what you think.
1. Tesla Coil
I think this would fit under tier one, tier two or gadgets. I thi…
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## Checklist
- [x] Front Facing Sprite
- [ ] Idle Animation
- [ ] Point to the Right Sprite
- [x] Attack 1 Animation
### Optional Animations
- [ ] Walking Animation
- [ ] Force Blast Sprite (hands and…
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target_speaker with spawnflags LOOP_ON or LOOP_OFF is suppose to toggle on/off when activated by another entity. Disabling loop sound does not work.
The issue is that `trap_S_StopLoopingSound()` is…
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```
Projectile railgun.
Projectile considers enemy armour to be 50% of what it is when calculating
penetration.
Bomb/missile warhead. Blinkout.
Enemy ship vanishes into another dimension for three t…
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## 概要
- 「/login」にアクセスするとログインページへ遷移する
- 管理者とユーザーによってヘッダーメニューを分ける
- HTMLの部品はヘッダーとフッターを共通化