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Description: Hot pixels are pixels that have an intermittent behavior with regard signal or noise. They are somewhat pathological. Once identified, they can be interpolated over in the Level1 processi…
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Please check off each of these when you have completed the step:
- [ ] Make master bias (median combine)
- [ ] Make master dark (ONLY USE DARKS OF ONE EXPOSURE, median combine)
- [ ] Make master flat,…
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When I add the following line to my backlist rules: "mob:creeper & chance:0.50"
I get: `Server thread/ERROR [FML]: Caught exception from nmsot (java.lang.NoSuchFieldError: ENTITIES)`
What am I…
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It seems to work fine for single notes, but when chords come into play, it gets messy. Actually, it seems that for any diad, the arcs should always be away from each other (assuming 1.7 was right).
…
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```
I am using a G6 real card. When I go to run the game it gets all the way
down to where it says
R_Initdata: Textures Flats Sprit
es Tranmap build [ ]^^^^^
^^^^........
It then just sto…
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I have put 2 flat marker regions (FF_START/FF_END) in my wad.
Doom retro stops looking for flat markers when it reaches the first one.
![2024-05-26_06-19-46_uncompressed](https://github.com/bradh…
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The door below the housenumber looks bad, we should only show the housenumber.
![IMG_20240622_134759_660.jpg](https://github.com/organicmaps/organicmaps/assets/26939824/dd541d07-bacf-43dd-abc3-5ae2a7…
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_Issue [JP-3531](https://jira.stsci.edu/browse/JP-3531) was created on JIRA by [Nikolay Nikolov](https://jira.stsci.edu/secure/ViewProfile.jspa?name=nnikolov):_
When running the pipeline Spec2 on M…
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Not clear this is the right repository for this, but @pndaly noticed that our flats were being put in the 'trash' by RTS2 tonight.
@swyatt7 has a hunch this is because the internal image processing o…
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Strictly typing each function makes numba unable to compile specialized functions for smaller types. This negatively impacts both performance and memory usage of the numba code.
An example of this …