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bug report:
custom skybox function broken
the edge of volume cloud flickering
the falling water seem to be unconnected from some angle and have a very bad looking while standing close
suggestion…
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When we enable bindless textures with a common binding pool as the same binding point for the 2d, 3d and cubemap textures, especially in PBR pass we can see exaggerated Fresnel effect and the textures…
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Hi, I'm getting this on running the setup.py command in a Home Assistant Docker container:
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ERROR:root:Error parsing
Traceback (most recent call last):
File "/usr/local/lib/p…
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## What just happened?
Color picker showing erratic behavior when holding the left mouse button and drag through color spectrum image (PBR material editor only).
Repro:
- Edit a material, click…
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## What just happened?
I've been testing the Firestorm Alpha Viewer on my Mac (specs: M1 + Studio Display). My account is related to other accounts with lots of land. I understand that for MacOs, the …
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Currently, the additionalSearchPaths configuration variable applies to any Slang source file in the workspace, however that doesn't necessarily map well to more complex build configurations. It would…
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## Bevy version
main on fd32c6f0ec2
## What you did
I tried to import a glTF file derived from blender's [Snow](https://studio.blender.org/characters/snow/v2/).
## What went wrong
Bevy …
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**Description**
I'm hitting `error: cast() argument of incompatible type!` when compiling bevy's shaders (https://github.com/bevyengine/bevy) with DXC when doing debug builds. It compiles fine when n…
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HDR is the next FGFS renderer and we should make the plane compliant to it some time...
To start with it, add `--compositor=Compositor/HDR/hdr` to launcher.
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Ref:
- [How to PBR an aircraft? …
hbeni updated
1 month ago
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As of 2021-10-21 (Git commit d95a4b1bf000027764769570ce1d4aeb858f7500), the PBR sample does not display correctly in Microsoft Edge: The half-sphere in the direction of +x +z (+red +blue) is all black…
ghost updated
3 years ago