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HeapsIO
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heaps
Heaps : Haxe Game Framework
http://heaps.io
MIT License
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Explicitly declare the precision for integer types
#1245
Sechgulo
opened
1 week ago
2
Update from upstream
#1244
lbergman
closed
1 week ago
0
Don't round camera position on sync
#1243
xastor
opened
2 weeks ago
5
Round camera position on sync
#1242
xastor
closed
2 weeks ago
0
Camera view angle affect rendering when material blendmode is set to Alpha
#1241
min-pascal
closed
1 month ago
1
Extract pipeline cache system from dx driver
#1240
ncannasse
closed
1 month ago
0
address-sanitizer fires on initialization (hl/c target)
#1239
byte0xcafe
opened
2 months ago
0
Fix follow chain on skins bones
#1238
EspeuteClement
closed
1 month ago
0
Compile error in latest development
#1237
onehundredfeet
closed
2 months ago
1
h3d.col.Seg: Include z in distance check
#1236
veitikka
closed
1 month ago
1
Revert "[hl] change for haxe hl.NativeArray for Vector (#1224)" and related commit
#1235
yuxiaomao
closed
2 months ago
0
TextureCache does not work well with 2D filters if filtered object frequently changes size
#1234
Yanrishatum
opened
2 months ago
1
Sample/Sound no sound out?
#1233
ternence-li
closed
2 months ago
0
Add github action to automatically synchronize wiki
#1232
tobil4sk
closed
1 month ago
0
Add sdf font metadata
#1231
lusius
closed
2 months ago
0
Adding SDF Metadata for Littera XML Format
#1230
lusius
opened
2 months ago
0
SDF Metadata used in different shaders not read and stored in Font
#1229
lusius
opened
2 months ago
2
LocalFileSystem has no field convert
#1228
yz-xlame
opened
2 months ago
0
getDeterminant() returns 1
#1227
NicholasHasAwoken
closed
3 months ago
2
build hl error Class<sdl.GL> has no field
#1226
yz-xlame
closed
3 months ago
3
P_Xfmt_mp3_ required but PBi_Xfmt_mp3_ found in hdll
#1225
JeremyGiner
closed
2 months ago
1
[hl] change for haxe hl.NativeArray for Vector
#1224
yuxiaomao
closed
2 months ago
0
SVG to PNG conversion tries to call Windows EXE on Linux
#1223
inert-aesthetic
opened
4 months ago
1
🐭 Update TiledMapLayer Object definition to include height and width.
#1222
mxbaylee
opened
4 months ago
1
New Sample
#1221
SabeDoesThings
opened
4 months ago
0
h2d.Graphics.drawTile cause gradually increasing frame rate dips on each call [JS]
#1220
min-pascal
closed
4 months ago
2
Fix Benchmark compilation error on js target
#1219
tobil4sk
closed
2 months ago
1
pak simple unpacker\packer
#1218
Mitradis
opened
5 months ago
0
Fix TGA swizzle, support RLE compression, 24bit
#1217
nspitko
opened
5 months ago
0
PBR demo on Android Firefox not working
#1216
Zireael07
opened
5 months ago
0
OGGs not obtainable in HTML5 even when converted to MP3
#1215
pkhead
opened
6 months ago
1
Adding transition handle to "visible" property
#1214
thalesalexcin
closed
6 months ago
1
HXSL `return` in entry-point methods breaks shaders
#1213
Yanrishatum
opened
6 months ago
0
h3d.scene.LightSystem has no field ambientLight
#1212
min-pascal
opened
6 months ago
1
BitmapData drawScaled "Not implemented" Runtime Error (JS)
#1211
min-pascal
opened
6 months ago
0
Fix bugs in multiline text input
#1210
nspitko
closed
6 months ago
2
Add `heaps_disable_res_completion` compilation flag
#1209
Yanrishatum
opened
7 months ago
2
FATAL ERROR : Failed to load function sdl@gl_polygon_offset
#1208
wihu
closed
5 months ago
3
Clone color vector in material clone function
#1207
rcstuber
closed
7 months ago
1
Small fix to ensure inbound index when moving cursor vertically
#1206
robShiro
closed
7 months ago
0
Adding possibility to use glow filter reusing the color from the base texture.
#1205
thalesalexcin
closed
7 months ago
0
Heaps Hashlink Error on latest versions - Failed to load library ui.hdll
#1204
alexketchum
closed
7 months ago
1
Adding srcFlipX and srcFlipY to BitmapComp
#1203
thalesalexcin
closed
7 months ago
1
add window move callback
#1202
nspitko
closed
7 months ago
2
Add current camera instance tracking to 2D RenderContext
#1201
Yanrishatum
closed
7 months ago
0
Metal Support - Offer to write the Heaps Driver
#1200
onehundredfeet
opened
8 months ago
10
Lods first draft
#1199
TothBenoit
closed
8 months ago
0
Prevent cast int to Dyn in Shader's getParamValue
#1198
yuxiaomao
closed
8 months ago
0
Fixed multiline text edition
#1197
robShiro
closed
7 months ago
1
Prevent NPE inside SceneEvents.addScene when calling setScene with null
#1196
pfui-bah-kiste
closed
8 months ago
0
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